Indiana Jones and the Fan's Project
A downloadable game
CLICK HERE TO DOWNLOAD THE GAME
With my friends, we tried imagining what an Indiana Jones game made with Unreal Engine 5 could look like, and we came up with this small playable demo.
While developing this game concept, we wanted to go all in on what new technology Unreal Engine 5 has to offer such as Chaos Destruction, Control Rig, Full Body IK, Motion Warping, Niagara Fluids, Megascans and of course Nanite and Lumen.
This game concept was made in Unreal Engine 5 by these six talented people :
◼ Elodie Poroli (Character Artist) : https://www.artstation.com/kyubi_8988
◼ Robin Delpire (Environment Artist) : https://www.artstation.com/robindelpire
◼ Denis Moxhet (Lighting Artist) : https://www.artstation.com/dmoxhet
◼ Manoa Salmon (Music and SFX) : https://soundcloud.com/manoa-salmon
◼ Moerani Flohr (Props Artist) : https://www.linkedin.com/in/evansbohl
◼ Evans Bohl (Technical Artist) : https://pf.linkedin.com/in/moerani-flohr-0a2037233
🛑 Please note that this version has some bugs that we will try to fix as soon as possible. Here's a non exhaustive list of bugs that we found:
- Chaos destruction does not launch after the idol cinematic.
- Arrows do not kill the player.
- Sometimes the end sequence does not launch, which in turn breaks the game.
Status | Released |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Gamedev Teacher |
Genre | Adventure |
Tags | game-concept, Unreal Engine |
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